dayz updates

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      ich hab heut mal beide server auf arma 2 oa 97239 geupdatet

      und dem lingor server nen update verpasst

      da gabs einige fixes

      Fixed various vehicle spawn issues
      Fixed player name parsing issues (colons)
      Body cleanup, object cleanup, and time sync now execute properly
      Enhanced and fixed up db_utility.pl
      Fixed whitelist and overzealous crash site loot cleanup regressions
      Improved vehicle sync efficiency and damage reporting

      Krieg ist Frieden. Freiheit ist Sklaverei. Unwissenheit ist Stärke.
      ich hab mal dem lingor server n update verpasst

      Fix duplication of items by disconnecting with modified skin (thanks f0rt!)
      Fix db_migrate.pl producing errors when run from another directory
      Ensure tents are removed from the database after packing them (thanks f0rt!)
      Improve performance of player sync
      Correctly update damage values for destroyed vehicles (thanks UnclearWall!)
      Improve efficiency of time sync (thanks f0rt!)



      ausserdem hab ich die aktuelle version von dayz anti hax installiert die sich auch die ganzen neuen battleye logs anguckt

      Krieg ist Frieden. Freiheit ist Sklaverei. Unwissenheit ist Stärke.
      heute kommt wohl noch dayz 1.7.3

      * [NEW] Tents can no longer be placed on concrete.
      * [FIXED] Building checks for tent placement (No longer place tents in buildings).
      * [FIXED] Tents now are one click place.
      * [FIXED] Fixed function for checking if in buildings.
      * [UPDATED] Vehicle repair menus now all replaced.
      * [NEW] Vehicle menus now list all damaged parts no matter if you have the item or not.
      * [NEW] Vehicle repair menus will now let you know the exact item you need to repair on failed repair attempts.
      * [FIXED] Vehicle Damage is now fully working.
      * [FIXED] Vehicle Killed is now in effect fully destroyed vehicles will now set correct in db.
      * [FIXED] Tents Now add and remove from db.
      * [FIXED] Food can no longer be consumed if the player does not have in inventory.
      * [FIXED] water can no longer be consumed if the player does not have in inventory.
      * [UPDATED] Updated UI control.
      * [NEW] Toolbox is now needed for all repairs.
      * [NEW] New Combat System If you fire a weapon, someone fires a weapon near you, or a bullet/object impacts near you, then you go into combat. During combat, "ABORT" is disabled. If you ALT-F4/close anyway, your character is considered "combat logged" and instantly killed and leaves a body.
      * [NEW] Alt-f4 is now locked and will only open your status menu.
      * [Fixed] No longer possible to drink/eat/pitch a tent/put on clothes/build sand bags/cat wire/hedgehogs/consume medical supplies/free filled water without consuming the item.
      * [FIXED] No longer possible to create axes out of thin air if you already have one
      * [FIXED] Switching skins no longer repairs pain shakes/broken legs/resets/dupes/screws/resets ammo
      * [FIXED] Duping no longer possible through zombie corpses/backpacks/etc
      * [FIXED] Tents Now add and remove from db.
      * [FIXED] It should now be impossible for a new spawn to spawn unconscious.
      * [FIXED] You can no longer cook infinite free meat from camp fires
      * [FIXED] Survivors should no longer pickup a single item at the same time and both receive it.
      * [FIXED] You can no longer generate multiple tents while packing up a deployed tent.
      * [FIXED] You can no longer change clothes/eat/drink/etc. while in a vehicle
      * [NEW] combat 30 sec timer.
      * [FIXED] Zombie death animation is delayed (now it plays instantly)

      Servers

      * [FIXED] Object Gear syncs happen based on radius not just on menu.
      * [FIXED] Vehicle Position is now updated with client position.
      * [FIXED] Vehicles save fuel properly


      ich werds sofort installieren wenns draussen ist

      wann bliss soweit ist kann ich nicht sagen ... das kommt dann aber auch schnell wie möglich

      Krieg ist Frieden. Freiheit ist Sklaverei. Unwissenheit ist Stärke.
      der de 2408 ist jetzt auf dayz 1.7.4.4

      * [NEW] class Mi17_TK_EP1 Now Unbanned. (Mi17_DZ)
      * [NEW] An2_TK_EP1 Now Unbanned.(AN2_DZ)
      * [NEW] AH6X Now Unbanned. (AH6X_DZ)
      * [NEW] BAF_Offroad_D Now Unbanned.
      * [NEW] BAF_Offroad_W Now Added.
      * [NEW] Fully Removed Save button from action menu.
      * [NEW] New combat mode icon (G17) thanks Alexander.
      * [NEW] Gender section screen thanks F0rt.
      * [NEW] You can no longer place tents in ponds.
      * [NEW] Disabled greeting menu .
      * [NEW] Disabled radio messages to be heard and shown in the left lower corner of the screen.
      * [NEW] General speed up of the login process.
      * [NEW] Street Lights now active in towns. (will be removed in hotfix)
      * [NEW] (*.2 Hotfix)Added some Anti-cheat.
      * [NEW] (*.3 Hotfix)Added local copy of cert if it cant get one online, version checks.
      * [UPDATED] Combat Logging "Fired Near" checks are now limited to 8 metre radius.
      * [UPDATED] Combat Logging "Projectile Near" Have now been removed while we look for a less intensive way to track projectiles.
      * [UPDATED] Combat Logging is now removed on death.
      * [UPDATED] Corrected legs and hands fractures they must be set with actual value.
      * [UPDATED] (*.1 Hotfix)Updated hive .dlls to fix a reconnect issue with prepared statements.
      * [UPDATED] (*.1 Hotfix)Increased m107 loot chance to 0.02.
      * [UPDATED] (*.1 Hotfix)Lowered As50 loot chance to 0.01
      * [Fixed] Adding checks for female skin humanity/login.
      * [Fixed] Adding female skin to variables.
      * [Fixed] Fixed Parachute so jumping out of choppers won?t kill you.
      * [Fixed] Event Handle for wrecked choppers this should allow the smoke on wrecks to work all the time.
      * [Fixed] Event Handle for Vehicles this fix's problems with local vehilce damage calls..
      * [Fixed] Remove objects from DB by objectID and objectUID only. (Should fix Deployable problems)
      * [Fixed] Debug menu options are no longer editable.
      * [Fixed] Locked Singleplayer Menu
      * [Fixed] (*.1 Hotfix) Players with high CharacterID weren't dying properly.
      * [Fixed] (*.2 Hotfix) Fixed 2nd Parachute removal issue.
      * [REMOVED] Damaged logging to .rpt removed all traces of dmg to a player.
      * [REMOVED] An2_1_TK_CIV_EP1 Got removed during testing devs felt it lacked perpose in the game.
      * [REMOVED] An2_2_TK_CIV_EP1 Got removed during testing devs felt it lacked perpose in the game.
      * [REMOVED] MV22 Got removed during testing devs felt it lacked perpose in the game.
      * [REMOVED] S1203_ambulance_EP1 Got replaced during testing to a hmmv class vehicle.
      * [REMOVED] BAF_L85A2_RIS_CWS From Loot table.
      * [REMOVED] UH60_wreck_EP1.
      * [REMOVED] HMMWV_Ambulance_CZ_DES_EP1 Removed due to its heal abilty.
      * [REMOVED] Dogs Removed while we rewrite the hud and correct a few other issues. (attak, Getin/out of vehicles)
      * [REMOVED] UH60M_MEV_EP1 Removed due to its heal abilty.



      beim lingor muss ich noch auf bliss warten bis die soweit sind ...


      und es war möglich bei den neuen mission files auzuwählen ob der sidechat an sein soll

      ich hab den mal angestellt ... man kann also serverweit chatten und nicht nur mit leuten in der nähe


      edit : ist wohl nicht so ne gute idee mit dem sidechat ... die quatschen alle ohne ende ... ich werd das morgen früh wieder abstellen ;)

      Krieg ist Frieden. Freiheit ist Sklaverei. Unwissenheit ist Stärke.