Heute Nacht wurden wir mit einem Steam Update beschert, welches zum einen Probleme bereitet, sollte der Server noch nicht up to date sein (Spieler kann zwar connecten, fliegt aber nach ein paar Sekunden wieder raus; Spieler landen nach Granatenwurf auf dem Desk), andererseits behebt es viele kleinere, nervige Bugs in der Source Engine sowie CS-Source.
Unter anderem hat dieses Update einen recht komfortablen Eintrag bekommen: Added sv_visiblemaxplayers
Somit funktionieren die Admin-Slots endlich richtig.... 20/21 ade
Hier der Changelog von Steam:
Counter-Strike: Source
- Enabled support for SourceTV
- Fixed a rare bug that caused some bullet impacts to be counted twice
- Improved map overview support
- The message of the day file is now required to be in the main game directory
- Fixed an issue with player names being out of sync with the server
- Fixed "purple checkerboard" problem for Message of the Day scrollbars
- Fixed some localization issues related to player chat
- Death notices are no longer displayed while blind
- Death notices retain the correct team color even if the player quickly changes teams
- Bots immediately change their names to match the bot_prefix when it changes
- Bots join dedicated servers immediately if the bot_quota is nonzero
- Fixed bug where bots would repeatedly fail to join with an invalid Steam ID
- Added mp_logdetail at the request of server administrators
Source Engine
- Player sprays now persist through round restarts. The number of rounds a spray survives is determined by r_spray_lifetime
- Fixed a bug causing the first message from a plug-in message to be colored incorrectly
- Consistency checking is now skipped during demo playback
- Added sv_visiblemaxplayers
- Fixed timing precision error causing slower framerates on servers running continuously for more than a few days
Unter anderem hat dieses Update einen recht komfortablen Eintrag bekommen: Added sv_visiblemaxplayers
Somit funktionieren die Admin-Slots endlich richtig.... 20/21 ade
Hier der Changelog von Steam:
Counter-Strike: Source
- Enabled support for SourceTV
- Fixed a rare bug that caused some bullet impacts to be counted twice
- Improved map overview support
- The message of the day file is now required to be in the main game directory
- Fixed an issue with player names being out of sync with the server
- Fixed "purple checkerboard" problem for Message of the Day scrollbars
- Fixed some localization issues related to player chat
- Death notices are no longer displayed while blind
- Death notices retain the correct team color even if the player quickly changes teams
- Bots immediately change their names to match the bot_prefix when it changes
- Bots join dedicated servers immediately if the bot_quota is nonzero
- Fixed bug where bots would repeatedly fail to join with an invalid Steam ID
- Added mp_logdetail at the request of server administrators
Source Engine
- Player sprays now persist through round restarts. The number of rounds a spray survives is determined by r_spray_lifetime
- Fixed a bug causing the first message from a plug-in message to be colored incorrectly
- Consistency checking is now skipped during demo playback
- Added sv_visiblemaxplayers
- Fixed timing precision error causing slower framerates on servers running continuously for more than a few days